Showing posts with label Word Problems. Show all posts
Showing posts with label Word Problems. Show all posts

Saturday, September 1, 2018

Math Balance Grade 2 - 4 Games

Mental Math is fun with Math Balance - kids help Toby reach home by balancing bridges and while they have fun, they also learn about equality/comparison, gain flexibility with numbers and practice skills that are essential for understanding algebra. 

Note: Mental Math School is designed for Teachers and for those parents who prefer upfront paid apps to in-app purchases; also useful for Family sharing, since in-app purchases are not supported in Family sharing. 

This mental math game with 30 levels will help your child get necessary fluidity with numbers. Your child will learn things like addition can happen in any order for the same result, or that sum of different numbers can add up to be the same number. They will also end up having to use different number strategies, such as bridging and compensation which can significantly speed up their mental math computations. 

These are the skills covered by Math Balance - 

- Developing meaning of equal sign, using, greater than and less than sign
- Set up numbers in their expanded form
- Commutative property of addition and, later, using it and expanded form as a strategy to add ex: 67+25 = 60+7+20+5 = 80+12 =92
- Missing Addend strategies:x+b=c, where x is to be found, situations where difference is unknown, where there is a bigger unknown and where there is a smaller unknown -one step problems 
- Showing that addition and subtraction are inverse; 4+5=9, 9-5=4
- Use only doubles, Use only even/odd numbers to get to a total 
- 1 step word problems -Change unknown, Result unknown, Start unknown
- add a string of two-digit numbers (up to four numbers) by applying place value strategies and properties of operations.
Example: 43 + 34 + 57 + 24 = __
- Using concrete models to show addition and subtraction 
- Mentally add 10 or 100 to a given number 100–900, and mentally subtract 10 or 100 from a given number 100–900
- Fluently add and subtract within 1000 using strategies and algorithms based on place value properties of operations, and/or the relationship between addition and subtraction
- Multiplication as repeated addition


Sunday, September 11, 2016

Grade 2 Splash Math Apps for Kids

Splash Math – 2nd Grade app is a collection of fun and interactive math problems aligned to Common Core Standards. The app reinforces math concepts with self-paced and adaptive practice anytime, anywhere (works on iPhone, iPod, iPad).

FEATURES
+ Self-paced math practice program
+ Explanation for wrong answers
+ Scratchpad for rough work
+ Virtual rewards and games
+ Monitor progress with real-time progress dashboard


TOPICS COVERED
1. Place Value - Extend place value understanding to hundreds place. Read and write three digit numbers in various forms
2. Number Sense - Compare and order three digit numbers. Practice skip counting and recognize even/odd numbers
3. Add within 20 - Fluently add within 20 including word problems
4. Subtract within 20 - Fluently subtract within 20 including word problems
5. Add within 100 - Use place value understanding to add two digit numbers
6. Subtract within 100 - Use place value understanding to subtract two digit numbers
7. Add within 1000 - Add two three digit numbers based on concepts of place value and using models
8. Subtract within 1000 - Subtraction involving two three digit numbers based on concepts of place value and using models
9. Time - Read and set time to 5 minutes using analog and digital clocks
10. Money - Work with money coins to count money and solve problems involving money amounts
11. Measurements - Measure and estimate lengths of objects in customary and metric units
12. Data - Represent and interpret data in up to 4 categories using line plots, picture graphs and bar graphs
13. Geometry - Identify two dimensional shapes including pentagons and hexagons, partition shapes into halves, thirds and fourths

Tags: 2nd Grade, Place Value, Number Sense, Addition, Subtraction, Word Problems, Telling Time, Money, Geometry, Measurement, Graphing

Thursday, September 1, 2016

Motion Math: Cupcake!

Navigate the road to sweet success! In this delightfully delicious simulation game, you build a cupcake delivery shop, buying ingredients, designing cupcakes, setting prices, and delivering to customers. Learn economics, word problems, proportions, mental math, and the coordinate system as you grow your business.

BE THE BOSS
You decide whom to buy ingredients from, what to stock up on, the look of your cupcakes, the names, and the pricing.

CUPCAKES FOR EVERYONE
Different people (and animals!) want different kinds of cupcakes - can you design and price the perfect menu to please them all?

WONDERFUL WORD PROBLEMS
Customers ask for cupcakes using addition, multiplication, and other word problems - read carefully!

GROW YOUR CUPCAKE BUSINESS
Save up to buy signs and other upgrades for your store and factory. As your profits grow, unlock new ingredients and design new cupcakes.

LEARN MATH & STRATEGY
To succeed in Motion Math: Cupcake!, you’ve got to strategize and know your math. Find the best price, evaluate your costs, place orders correctly on the coordinate map, and drive quickly to satisfy your customers.

ADAPTIVE CHALLENGE
The math moves into mixed numbers, fractions, negatives, and tricky word problems as players succeed. 



Tuesday, November 24, 2015

Felt Board

Tags: 1st Grade, 2nd Grade, Creativity, Kindergarten, Word Problems,



Marble Math & Marble Math Jr.

Tags: 1st Grade, 2nd Grade, Addition, Subtraction, Word Problems,